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Serious Escape Room Game For Undergraduate Student Groups
Objective/Background: This workshop will demonstrate a serious escape
room game that engages teams of students in a complex clinical situation,
promotes problem solving and development of clinical skills. Escape room is a
live-action team-based game that stems from the point-and-click genre of adventure
computer games. In the escape room, a team of players is locked in a physical
room where they are presented to a captivating story and a challenging task. By
interacting with the environment, discovering hidden clues and solving puzzles
and riddles, the team must find a key to escape the room. For small group
teaching, the escape room is implemented in a real clinical environment with
appropriate medical props and puzzles. The gameplay is observed with a CCTV
camera, and feedback is given to the team during a debriefing session. Students
report that the game stimulates critical thinking and fosters teamwork.
Workshop Agenda: This workshop will give a short introduction to
serious games in clinical teaching and the theory and design of escape room games.
The design of the game will be presented. Integration of the game in the
curriculum, practical issues of implementation, and gameplay experiences will
Interactive Component: A version of the game will be available on-site for
participants to play or observe. Participants will also discuss opportunities
and barriers of integrating the game in own teaching.
Take-home Product: Participants will receive useful tips and resources,
including a guidebook, for implementing the game.
Faculty Development Seminar, 2020, Faculty, Medical Knowledge, Interpersonal & Communication Skills, UME, Virtual Patient, Simulation,